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3D Colour Picker

Colour spaces are three dimensional (3-D). Most of the current colour pickers try to project the 3-D colour spaces into two 2-D palettes, which often results in a set of colours perceptually inappropriate to describe the data they present. This project implements colour pickers which allow colour manipulation in 3-D space. Besides picking individual colours, gradually changing colours can be generated through interpolation.

RGB Colour Picker

The RGB colour model is commonly used in monitors and computer graphics. The primary colours red, green and blue are emitted from the display’s three phosphors:

The RGB Cube

       The RGB Colour Palette

HSV Colour Picker

The HSC colour model is a non-linear transform from the RGB model  The parameters it uses reflect the way humans perceive colour:  Hue, Saturation and Value.

The HSV Cone

       The HSV Colour Palette

Munsell Colour Picker

The Munsell colour model was created by an American artist, Albert Henry Munsell, in 1915.  It was designed to be perceptually uniform: equal distance in the colour space shows visually the same difference in colour.

The Munsell Tree

The 3D Munsell Colour Palette Colour interpolation in Munsell Space
 

 


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Last updated: 8 October, 2007